Strike Prototype

A game prototype I made in Unity3D inspired by EA's Strike series.
Made over the course of 2 weeks. All programming and design by me. Art assets from Unity Asset store.
Programming consists of flight controls, UI, AI (player detection, aiming, firing), weapon systems and physics.
I am most proud of the system I created for the destructible towers.
The towers have multiple layers of supports and destroying enough supports on one layer will enable physics on all layers above it, causing them to topple over (and kill any NPCs unfortunate enough to be occupying them.)



FullOfAwesome@gmail.com